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 Encounter 2: Outside the Kobold Lair

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sacred_essence
Gichou
Gichou
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Age : 29
Location : Supreme High Council Chamber, PLANTS
Alias : Chairwoman
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Mecha : GAT-X93V2 Celsius Gundam
Registration date : 2008-05-12

Character sheet
PC Name: Agni Xelhes
Level:
Character Class: Civilian

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Sun 17 Jul 2011, 6:16 pm

Standard: Fire Flaming Sphere at G11 square

Effect: Any creature that starts its turn adjacent to the sphere
takes 1d4 + Intelligence modifier (+3) fire damage.

Autohit: Kobold 6
Autohit: Kobold 8
Autohit Damage: 1d4+3 (roll 1)

Attack hit: 1d20+3 vs Kobold 11 REF (roll 2)

Damage: 2d6+3 (roll 3)

Minor: sustain this power until the end
of the encounter.

Minor: Fire Magic Missile at Kobold 11 (autohit)
Damage 5 HP

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Haro
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Alignment : True Neutral
Registration date : 2008-05-11

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PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Sun 17 Jul 2011, 6:16 pm

The member 'sacred_essence' has done the following action : Dice Roll

#1 'Four-Sided (d4)' : 3

--------------------------------

#2 'Twenty-Sided (d20)' : 3

--------------------------------

#3 'Six-Sided (d6)' : 5, 3

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Cha
Daii
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Registration date : 2011-05-09

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 8:45 am

Parn:
Valiant Strike (17) vs. Kobold4 AC (15) = HIT!
Damage: 10

Arxus:
Sly Flourish ( 5 +10) + 2 combat advantage - 2 cover vs Kobold 10 AC (18)= MISS!

Ad'ak:
Piercing Strike (11 + 7) vs Kobold 2 Reflex (13) = HIT!
Damage: 3 + 3

Faramond:
Vicious mockery (15 + 4) VS Kobold 8 Will (11) = HIT!
Damage:1 + 4

Nikolaa:
Flaming Sphere (3) VS Kobold 11 Relfex (15) = MISS!
Autohit: Kobold 6, 8, 11 (adjacent creatures to G11)
Damage: 3 + 3

Magic Missile on Kobold 11
Damage: 5
------------


DM's Rolls

Kobold 5:
(1)Melee Basic Attack (1d20 + 5 - 2 penalty for cover) VS Nikolaa AC (16 + 2 via second wind)
Damage = 4

Kobold 10:
Minor Action: Shifty (A kobold can shift 1 square as a minor action); Shift to H2
Move Action: Shift to G2
(2)Melee Basic Attack (1d20 + 7 - 2) VS Nikolaa AC (16 + 2)
(3)Damage: 1d6 + 3

Kobold 11:
(4)Energy Orb (1d20 + 6 - 2) VS Nikolaa Reflex (14 + 2)
(5)Damage: 1d10 + 3 fire damage



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Haro
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Registration date : 2008-05-11

Character sheet
PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 8:45 am

The member 'Cha' has done the following action : Dice Roll

#1 'Twenty-Sided (d20)' : 18

--------------------------------

#2 'Twenty-Sided (d20)' : 16

--------------------------------

#3 'Six-Sided (d6)' : 6

--------------------------------

#4 'Twenty-Sided (d20)' : 20

--------------------------------

#5 'Ten-Sided (d10)' : 3
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Cha
Daii
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PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 9:08 am

Kobold 5:
(1)Melee Basic Attack (21) VS Nikolaa AC (18) = HIT!
Damage = 4

Kobold 10:
(2)Melee Basic Attack (21) VS Nikolaa AC (18) = HIT!
(3)Damage: 6 + 3

Kobold 11:
(4)Energy Orb (24 + 1) VS Nikolaa Reflex (14 + 2) = CRITICAL HIT!
(5)Damage: 10 + 3


Last edited by Cha on Mon 18 Jul 2011, 9:27 am; edited 1 time in total (Reason for editing : forgot to add the "bonus" for kobold 11)
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Ultimate Coordinator
Shogun
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Mecha : ZGMF-X20A Strike Freedom Gundam
Registration date : 2008-05-15

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 1:05 pm

Minor Action: Lay On Hands on Nikolaa
Effect: Stabilizes Nikolaa to 0 HP, then heals 5HP; Parn spends 1 healing surge.


Minor Action: Divine Challenge vs. Kobold 10


Standard Action: Paladinís Judgment vs. Kobold10 AC

Quote :
Paladinís Judgment
Daily, Healing, Weapon
Attack: 1d20+5 vs. AC
Damage: 3d10+2, Nikolaa can spend 1 healing surge as a free action
Miss: Nikolaa can spend 1 healing surge as a free action

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Last edited by Ultimate Coordinator on Mon 18 Jul 2011, 1:51 pm; edited 1 time in total
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Haro
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Number of posts : 802
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Alignment : True Neutral
Registration date : 2008-05-11

Character sheet
PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 1:05 pm

The member 'Ultimate Coordinator' has done the following action : Dice Roll

#1 'Twenty-Sided (d20)' : 18

--------------------------------

#2 'Ten-Sided (d10)' : 8, 7, 9

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gundamfansnet
Nitōhei
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PostSubject: *begs*   Mon 18 Jul 2011, 2:40 pm

Standard action:

Piercing Strike vs Kobold 5

1d4 + 3 damage
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Haro
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Number of posts : 802
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PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: *begs*   Mon 18 Jul 2011, 2:40 pm

The member 'gundamfansnet' has done the following action : Dice Roll

#1 'Twenty-Sided (d20)' : 9

--------------------------------

#2 'Four-Sided (d4)' : 4

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Frailty
Shōi
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PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 4:29 pm

1d20 + 7 for attack roll

1d10+5 for damage roll
1d8 for hunter's quarry

HARO m(_ _)m
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Haro
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PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 4:29 pm

The member 'Frailty' has done the following action : Dice Roll

#1 'Twenty-Sided (d20)' : 19

--------------------------------

#2 'Ten-Sided (d10)' : 3

--------------------------------

#3 'Eight-Sided (d8)' : 2

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axelle
Chūi
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PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 10:56 pm

--------------
ooc:
Free Action: Assassin's Shroud against Kobold10
Quote :
Assassin's Shroud
At Will * Shadow
Free Action Close Burst 10
Target one enemy you see in burst
Effect: You subject the target to your shroud. If any of your shrouds are already on the target, you subject it to an additional shroud, up to a maximum of four The shrouds last until you use this power against a different enemy or until the end of the encounter.
Before you make an attack roll against the target, you choose to invoke either all your shrouds on it or none of them. If you invoke your shrouds, the attack deals 1d6 damage per shroud, minus one shroud if the attack misses, and all your shrouds then vanish from the target. This damage roll never benefits from bonuses to damage rolls, and in addition to attacks damage, if any.
Special: You can use this power only on your turn and only once per turn. You can use it no more than twice each encounter.
Move Action: G3
Standard Acton: Piercing Strike against Kobold10, invoking Shroud's Bonus damage while in combat advantage (flanking)
Quote :
Piercing strike
At Will Martial, Weapon
Standard Action melee weapon
Target: One creature
Attack Dex vs Ref
Req: Must be wielding a light blade
Hit: 1[w] + dex modifier (+5)

----------------
Rolling for Dex vs Ref (with combat advantage if applicable)
Roll 1: 1d20 + 10 (5 dex mod, 1 half your level, 3 proficiency bonus, 1 rogue weapon talent)
if it connects:
Roll 2: 1d4 + 5
Roll 3: 1d6 (Assassin's Shroud bonus damage)


Last edited by axelle on Tue 19 Jul 2011, 11:56 pm; edited 1 time in total
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Haro
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PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Mon 18 Jul 2011, 10:56 pm

The member 'axelle' has done the following action : Dice Roll

#1 'Twenty-Sided (d20)' : 19

--------------------------------

#2 'Four-Sided (d4)' : 1

--------------------------------

#3 'Six-Sided (d6)' : 4
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megane-kun
Chūi
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PostSubject: Re: Encounter 2: Outside the Kobold Lair   Tue 19 Jul 2011, 6:30 am

Faramond:

vicious mockery vs. kobold 3
  1. attack roll: 1d20 + 3 (cha mod) + 1 (enhancement bonus)
  2. damage roll: 1d6 + 3 (cha mod) + 1 (enhancement bonus)
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Haro
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Number of posts : 802
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PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Tue 19 Jul 2011, 6:30 am

The member 'megane-kun' has done the following action : Dice Roll

#1 'Twenty-Sided (d20)' : 17

--------------------------------

#2 'Six-Sided (d6)' : 6
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sacred_essence
Gichou
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Number of posts : 283
Age : 29
Location : Supreme High Council Chamber, PLANTS
Alias : Chairwoman
Race : Coordinator
Mecha : GAT-X93V2 Celsius Gundam
Registration date : 2008-05-12

Character sheet
PC Name: Agni Xelhes
Level:
Character Class: Civilian

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Tue 19 Jul 2011, 6:22 pm

Effect Flaming Sphere: Any creature that starts its turn adjacent to the sphere
takes 1d4 + Intelligence modifier (+3) fire damage.

Autohit: Kobold 11
Autohit Damage: 1d4+3

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Haro
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Number of posts : 802
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Character sheet
PC Name: Pink-chan
Level: 100
Character Class: Mascot Robot

PostSubject: Re: Encounter 2: Outside the Kobold Lair   Tue 19 Jul 2011, 6:22 pm

The member 'sacred_essence' has done the following action : Dice Roll

'Four-Sided (d4)' : 4

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Cha
Daii
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PostSubject: Re: Encounter 2: Outside the Kobold Lair   Tue 19 Jul 2011, 9:52 pm

Parn:
Paladin's Judgement (18 + 5 - 2*) VS Kobold 10 AC (18) = HIT!
Damage = 24 + 2

Ad'ak:
Piercing Strike (9 + 7 - 2*) VS Kobold 5 Reflex (13) = HIT!
Damage = 4 + 3

Eagle:
Nimble Strike (19 + 7 + 1 PS) VS Kobold 9 AC (13) = HIT!
Damage = 3 + 5

Arxus:
Piercing Strike (19 + 10 + 2 CA - 2*) VS Kobold 10 Reflex (13) = HIT!
Damage = 1 + 5; AS = 4

Faramond:
Vicious Mockery (17 + 3 + 1 - 2) VS Kobold 3 Will (11) = HIT!
Danage = 6 + 4

Nikolaa:
2x Magic Missile (autohit) VS Kobold 9
Damage = 2 x 5

Flaming Sphere (autohit) VS Kobold 11
Damage = 4 + 3


*- 2 Cover penalty
________
END OF ENCOUNTER 2
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