Disclaimers:
1. I do not own nor am I affiliated with BANDAI, which owns the anime Mobile Suit Gundam Seed, and have copyrights to the anime character and mecha information stated below. All credit regarding the anime should go to BANDAI.
2. I am also not the owner or affiliated with Palladium Books, whose RPG game format I am using to adapt Mobile Suit Gundam Seed characters and mecha for private gaming purposes. All credit regarding the RPG should go to Palladium.
3. I am working on this game only for NON-PROFIT purposes.
MBF-M1 M1 Astray Gundam
RPG Notes:
Mecha Designed by: BANDAI
RPG format by: PALLADIUM BOOKS
RPG Stats by: Ultimate Coordinator (ultimatecoordinator7@yahoo.com.ph)
Text Format Adapted From: DAVE DEITRICH (deitrich@mediaone.net)
Background info adapted from MECHA ANIME HQ (http://www.mahq.net)
Background Information
The MBF-M1 M1 Astray is Orb's way of having the force necessary to keep their independence from the Earth Alliance and ZAFT, as well as their neutrality in the war.
The M1 Astray is based on the prototype MBF-P01, MBF-P02 and MBF-P03 Gundam Astray units developed on Heliopolis, which in turn are based on stolen data from the Earth Alliance's initial five prototype Gundams. Whereas the three prototypes are later customized by their individual pilots, the M1 Astrays are simple mass production suits armed only with Vulcan guns, a beam rifle and beam sabers.
During the development of the M1 Astray at Orb's Morganraete facility, lead researcher Erica Simmons is unable to create an operating system that will allow Naturals to pilot a mobile suit as well as Coordinators. However, with the arrival of the Earth Alliance battleship Archangel, Kira Yamato creates a custom OS for the M1 Astray based on the modified OS from his GAT-X105 Strike Gundam. With this new OS, Natural pilots are now able to fight on a level comparable to Coordinators.
The M1 Astrays are first deployed during the Alliance's invasion of Orb, and the surviving units are transferred to space on the battleship Kusanagi. While the M1 Astrays perform well against ZAFT's aging ZGMF-1017 GINN and the Alliance's GAT-01 Strike Dagger, they fare worse against ZAFT's latest mass production model, the ZGMF-600 GuAIZ.
Primary Data
Unit Type: Mobile Suit
Class: Mass Production Multipurpose Combat Mobile Suit
Manufacturer: Morganraete (Orb)
Primary Factory: Heliopolis Colony (Orb)/Onogoro Island, Orb
First Deployment: CE 71
Production Run: Not Available
Operators: Orb Union
Crew: One (1) Pilot. There is space for one passenger but no seat (stand at side or back of pilot, or sit on pilot’s lap)
Operating System:
General Unilateral Neuro-link Dispersive Autonomic Maneuver (G.U.N.D.A.M.) Synthesis System Version NV8-N099 (Modified)
Weapons Systems:
Mobile Suit Mode:
• “Igelstellung” 75mm CIWS Vulcan Guns (2)
• Type-70 Beam Sabers (2)
• Type 71 Beam Rifle
• Anti-Beam Shield
MDC by Location
Head 80
Hands (2) 50 each
Arms 100 each
Shoulders (2) 150 each
Legs (2) 1750 each
Main Body 250
Main Thrusters (4) 80 each
Thruster Wings (4) 50 each
Beam Rifle 100
Anti-Beam Shield 500
Beam Saber Pommels (2) 50 each
Notes:
1. Destroying the head of the M1 Astray Gundam will knock the mobile suit’s primary sensors, including all the optics systems (infrared, night vision, thermal) Radar and communications will not be affected. The CIWS mounted on the head are also destroyed.
2. Depleting the MDC of the Main Body will destroy the mobile suit. If online, the ultra-compact energy battery of the MS will explode, causing an additional 1d4 x 100 MDC of damage to all units within 100 meters of the MS. There is NO automatic ejection of the pilot should the MS explodes. If the pilot succeeds in shutting down before or if the battery charge is depleted when the main body MDC is depleted, there is no explosion and the MS is shut down. The pilot can successfully escape from the MS cockpit.
3. Depleting the MDC or severing the legs of the M1 Astray will prohibit the mobile suit from walking or running, although jet-assisted leaps and flight can be possible, but flight speed is cut in half
Technical Data
Head Height: 17.53 meters
Weight: 53.5 metric tons (max gross weight)
Movement Speeds:
Running:
120 mph (192 kph). Walking speed is 30-40 mph (60-80kph).
Leaping
50 feet (15m) high or 70 feet (21m) long without thrusters
Flying, Atmosphere:
• 500mph/800kph with max flight ceiling of 2000 feet
• The M1 Astray Gundam is capable of flight and aerial maneuvering in atmosphere only in short periods of time (1-4 rounds) before needing to. The M1 Astray is also capable of reentry from space to earth’s atmosphere, with a maximum safe controlled drop entry velocity of Mach 4.2 (2814mph/4502kph) at the outer layers of the atmosphere. However, it is not capable of achieving escape velocity to break thru Earth’s gravity into space without additional rocket assistance. Structural G-limits are +23.5 to –16.5 Earth gravities.
Flying, Space
• Mach 1.4 (1000mph/1600kph)
Underwater:
• 80mph (160kph) at depths of 0-2000 meters below sea level.
Power Systems Data
Power Plant: Type 2 Ultra-compact Energy Battery, Auxiliary Power Unit
Energy Units (full charge):
• Type 2 Ultra-compact Energy Battery: 1250 EU
• Auxiliary Power Unit: 125 EU
Energy Use:
• Idle: 1 EU per round
• Walking: 2 EU per round
• Running: 3 EU per round
• Underwater: 4 EU per round
• Flying (Atmosphere/Space): 5 EU per round