Player Character Name: Kyle Merce`
Callsign:
Gender: Male
Gene: Coordinator
Birthplace: Kingdom of Scandinavia
Height: 5`7
Weight: 114 lbs
Eye Color: Grey
Hair Color: Black
Handedness: Right
Age: 21
Physical Description: thin, not too tall, sometimes wears glasses, always uses wax for his hair, and that's it
Faction: Z.A.F.T.
Occupational Character Class: Mobile Suit Pilot
Level: 1
Current Rank:
Hit Points: 60
Relationships:
Family:
Father: Missing
Mother: Missing
Brother: Shun Merce`
Sister: Zyra Merce`
Love Interests: (none at this very moment)
Basic Personality:
Likes: PC games, hardware assembly especially computers and mobile suits, food
Dislikes: useless fights that always leads to nothing
Background Story:
Born on February 29 which means he only has his birthday every 4 years, Kyle was very intelligent from the moment he know how to read, he always want to read books about astronomy and dreams he can be with the stars someday.
He grew up with no experience of battles that's why it was a really big shock for him when he and his older brother saw the Earth Forces fire a nuclear missile directly on Junius 7...
As the war rages on, Kyle and his family decided to move to Orb for it is one of the most powerful countries in the world and with this idea, Kyle felt that at last they were safe.
But for some unknown reasons, the Earth forces suddenly declared an attack on Orb which force Kyle and his family to move yet again this time in the Equatorial Union, another neutral nation...
As the war continued, Kyle saw how it ended when another force rise just in time to stop the war, the Three Ships Alliance...
Kyle never forget about the horror of war after that even though there was peace.
So he move forward and forgot all about the things that happened to him in the war. He eventually got to be a mechanic where he created his own schematics for his own personal mobile suit which he dream to build someday.
And then there was the fall of Junius 7 which was really unexpected...
After the fall of the remains of Junius 7 on Earth, Kyle had to leave everything they own for one of the remains of Junius 7 struck their city, which force them to move to PLANTS but on their way there they got separated from their family and friends and they never saw them again.
Now only Kyle, his older brother and his younger sister was left and they have to move on...
And then his brother left without even saying his intention and left them with the care of his bestfriend...
This time Kyle left to join Zaft and protect what is left of his family and his new found home.
Character Attributes: (Leave blank until GM does dice rolls for values)
IQ: 14 +1
ME: 13
MA: 11
PS: 19 +5
PP: 15 +1
PE: 18 +2
PB: 10 +3
SPD: 9 +3
ZAFT Militia Officer
MOS Skills:
ZAFT Militia Cadet Training MOS:
Minimum Attribute Scores: IQ 11 / MA 11 / ME 11 / PP 11 / PS 11 / PE 11
Basic Strategy/Tactics (+15%)
Military Etiquette (+15%)
Military History (+15%)
Literacy (+10%)
General History (+5%)
Computer Operation (+10%)
Radio Basic (+10%)
First Aid (+10%)
WP Pistol
WP Assault Rifle
Hand-To-Hand Expert
ZAFT Militia Officer MOS
Attribute Requirements: IQ 11 / MA 11 / ME 11 / PP 11 / PS 11 / PE 11
Public Speaking (+10%)
Strategy Advanced (+15%)
Primary MOS
ZAFT Militia Mobile Corps
ZAFT Militia Mobile Suit Pilot MOS
Minimum Attributes Scores: IQ 12 / PP 14 / PE 13
MOS Skills:
Pilot Mobile Suit (+15%)
Mobile Suit Combat: ZGMF-1000 ZAKU
Tactics: Mobile Suit (+20%)
Weapons Systems, Mobile Suit (+10%)
Read Sensory Equipment (+10%)
Navigation, Sea (+10%)
Navigation, Air (+10%)
Navigation, Land (+10%)
Navigation, Space (+10%)
EVA (+10%)
Zero Gravity Movement (+10%)
Hand-To-Hand Zero Gravity
Other Skills:
Select fourteen (14) other skills at level one (1). Get at least 2 other pilot skills.
Add 1 skill and 1 Mobile Suit Combat Skill Level 2 at OCC Level 3.
Add 3 skills and 1 Mobile Suit Combat Skill Level 3 at OCC Level 6
Add 1 skill and 1 Mobile Suit Combat Skill Level 4 at OCC Level 10
Add 1 skill and 1 Mobile Suit Combat Skill Level 5 at OCC Level 12
Communications: Audio Systems
Computer Related: Computer Programming
Domestic/Cultural: Gaming Strategy
Electrical: Mobile Suit Electronics
Espionage: Forgery(hehe)
Mechanical: Mobile Suit Mechanics
Medical: First Aid
Military: Weapons System(Mobile Suit) (+10%)
Physical: Zero Gravity Movement/Combat
Pilot: Mobile Suit Combat except non-ZAFT Militia Skills (+10%)
Pilot Related: Navigation, Air(+10%)
Rogue: none
Science: Math Basic
Technical: Architecture
Weapon Proficiency:
Wilderness: Wilderness Survival only